globe
This list relates to the semester Semester One 2017-2018 which ended on 28/01/2018
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  1. Week 1 2 items
  2. Week 2 2 items
  3. Week 3 1 item
  4. Week 4 2 items
    1. Chapter 4: ‘Gameplay’

      Chapter Further reading

    2. Computer Games

      Chapter Essential

  5. Week 5 3 items
  6. Week 7 4 items
  7. Week 8 2 items
    1. Hands-on Horror - Tanya Krzywinska

      Chapter Essential

  8. Week 9 4 items
  9. Week 10 2 items
  10. Week 11 3 items
  11. General reading 31 items
    1. Playing and Reality - D. W. Winnicott, Robert Rodman 2005

      Book Essential

    2. Multimedia: From Wagner to Virtual Reality - Randall Packer, Ken Jordan 2003

      Book Essential

    3. Possible worlds: the social dynamic of virtual reality technology - Ralph Schroeder 1996

      Book Essential

    4. Videogame, player, text - Barry Atkins, Tanya Krzywinska 2007

      Book Essential

    5. Possible worlds: the social dynamic of virtual reality technology - Ralph Schroeder 1996

      Book Essential

    6. Videogame, Player, Text - Barry Atkins, Tanya Krzywinska 2007

      Book Essential

    7. How to do things with videogames - Ian Bogost c2011

      Book Essential

    8. Hamlet on the holodeck: the future of narrative in cyberspace - Janet Horowitz Murray 2017

      Book Essential

    9. Videogames - James Newman 2012

      Book Essential

    10. Rules of play: game design fundamentals - Katie Salen Tekinbaş, Eric Zimmerman c2004

      Book Essential

    11. Narration in the fiction film - David Bordwell 1997

      Book Essential

    12. Video Game Spaces : Image, Play, and Structure in 3D Worlds - Michael Nitsche c2008 (electronic resource)

      Book Essential

    13. Cyberspace: first steps 1992

      Book Essential

    14. First Person: New Media as Story, Performance, and Game - Noah Wardrip-Fruin, Pat Harrigan 2004

      Book Essential

    15. Handbook of computer game studies - Joost Raessens, Jeffrey H. Goldstein c2005

      Book Essential

    16. Designing virtual worlds - Richard Bartle 2003

      Book Essential

    17. Man, play, and games - Roger Caillois, Meyer Barash 2001

      Book Essential

    18. Performing Mixed Reality - Steve Benford, Gabriella Giannachi 2010

      Book Essential

    19. Video Gamers - Garry Crawford 2010

      Book Essential

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